Abobo’s Big Adventure is out TODAY!

The wait is over!

Two and a half years since it was first publicly playable at the San Diego Comic-Con, Abobo’s Big Adventure has today finally been unleashed on an unwitting populace. The latest Flash game created by I-Mockery.com site founder -RoG- and his usual partners in crime, Abobo’s Big Adventure is a love-letter to a disturbing number of NES games (in fact, it’s subtitle is “The Ultimate Tribute to the NES!”), and I’ve personally only played the first two levels as of this post. The game follows Abobo from Double Dragon as You The Player control him in his quest to rescue his son, Aboboy (a new creation for this game.) The first level sees him in familiar territory, playing out as a beat-em-up on a city street (with characters from all sorts of games making appearances,) but gameplay wildly shifts from then on: for example, the second level is underwater and largely cribs its style from the underwater levels of Super Mario Bros. Play control is tight and the game is visually impressive, remaining true to the NES style while not being arbitrarily constrained to the limitations of the NES, thus allowing for creative liberties in the number of sprites/colors/etc.

The game is playable at abobosbigadventure.com, i-mockery.com, and Newgrounds.com, as you please. Click below for the trailer and a link to the “making of” post on I-Mockery.

The Making of Abobo’s Big Adventure

Comments

  1. On January 12, 2012 Matt Ferrett says:

    I love stuff like this and Super Mario Crossover. It makes me ultra happy to see that 8-bit aesthetics and game design will seemingly live forever in one form or another. Big thanks to the wacky indie developers out there who seem to love taking these old conventions and turning them upside down.

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>